Caterpillars of Life is a puzzle game in which you have to help a set of colonizer bugs in their way to dominate the entire ecosystem. 

Some natural laws, such as "cooperation" and "nutrition", and other physical ones, such as "rocks suck", are implemented in the game to make the experience both challenging and biologically accurate.

Hope you enjoy it, and even if you don't, I would highly apreciate a review :D

Thanks for playing!

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In addition to the rules included in the game, here you can find an example of what neighbouring caterpillars are and how to count and predict them properly. 

As introduced in the game, any cell with two alive neighbours or more (shown in red in the image) would spawn a caterpillar in the next turn.

1st turn:


2nd turn:


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PC Caterpillars 28 MB

Development log

Comments

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I really enjoyed the game!

I have a couple of suggestions that might make the mechanics even clearer.
- For the turns, if you could display them in descending order (10, 9, ...), it would make the sequence easier to follow.
- Also, with the 4 clicks, if you could place 4 caterpillars on the right side and have them disappear as they're used, it might help players understand the process more intuitively.
I know you already explain these in the game, but this could streamline things even further.


On another note, the color combination is fantastic!
One quick way to enhance the look even more would be to center the caterpillars in each square.
It would add a polished touch.


Overall, great job!